


That’s an intimidating definition, and it might make you think that to use UML you’ll need some very complicated programs with expensive licenses. It was developed to help system and software developers specify, visualize, construct and document the components of software systems. You probably already know that UML is a standardized modeling language consisting of a set of diagrams. But how does it work internally? How is the code structured? That’s what you’ll map out using UML. You can play with the app and see how it works from a user’s perspective.
UML DIAGRAMMER FOR MAC MOVIE
UML is a very big topic, but in this tutorial, you’ll see just what you need for a typical Android app.Īs you’ve probably guessed, you can use this app to search for a movie and display its poster by clicking on the image. What the state of your app - or part of it - is, and how can you move from one state to another.
UML DIAGRAMMER FOR MAC HOW TO
How to represent how different components collaborate to achieve a specific task.What a class diagram is and what the main relations you can describe are.This can help with understanding the Dagger dependency graph. How to represent the dependencies between different components.What you can say about your app using a deployment diagram.What UML is and how it helps you document your app.In this tutorial, you’ll learn everything you need to know to document your Android app using Unified Modeling Language (UML). At the same time, you need to communicate with your colleagues in an easy but very expressive way using a quick diagram on a scratch paper or on a whiteboard. Sometimes you need a way to represent the architecture of your app, check dependencies between different components or see how classes are related to each other. Many people say that the code should be self-explanatory and you should understand how the app works just by looking at it. Most of the time you work in a team, and the code must be tested, but also well documented. Working on a real-world Android app isn’t just a matter of writing code.
